Ideas on Art, Creativity and spreading it with stickers

Twenty-three years

April 4th, 2010

For nine hundred miles, I listened to the man in the seat next to mine on flight 224 from San Francisco to Denver. “How did I come to be a salesman?” he said. “Well, I joined the Navy when I was seventeen, in the middle of the war…” And he had gone to sea and he was in the invasion of Iwo Jima, taking troops and supplies up to the beach in a landing craft, under enemy fire. Incidents many, and details of the time, back in the days when this man had been alive.

Then in five seconds he filled me in on the twenty-three years that came after the war: “…so I got this job with the company in 1945 and I’ve been there ever since.”

We landed at Denver Stapleton and the flight was over. I said goodbye to the salesman, and we went our ways into the crowd at the terminal and of course I never saw him again. But I didn’t forget him.

He had said it in so many words – the only real life he had known, the only real friends and real adventures, the only things worth remembering and reliving since he was born were a few scattered hours at sea in the middle of a world war.

—–
This passage appeared just a few pages into a book I started reading again last night, “A Gift of Wings” by Richard Bach. It struck me because it’s an interesting encounter but also because of what a friend of mine once said to me on his 31st birthday when I asked him how it feels to be clear of the haunting thirtieth. “Actually” he said laughing, “This one’s worse!”

He went on to explain that the past year had gone by so much faster than any other and he was worried about being 50 before long!

Deep down, we all know life is short. Sayings such as live each day to the fullest, seize the day, stop to smell the roses are well established on our cliche radar. But despite this, time still sneaks up on many of us and before we know we are fifty and stunned with disbelief.

I’m as guilty as any, but every once in awhile I come across something (like this book) that causes me to correct course towards the people and experiences that are most important to me.

How is your course?

Stickstickbangbang Gets a New Skin + more

November 5th, 2009
newdesign

New banner & navigation.

It’s been a little longer than I had hoped but we’ve finally finished baking up a big update. The first version of the site was admittedly barebones and a little rough, but it was a great foundation the current StickyB. I’m super excited to tell you about it, so grab a fork and let’s dig in…

Oh and before we get too far in, please use the feedback tab and let us know what you think.

New Design, More Pop
The original design didn’t showcase the artwork well enough so we enlarged the thumbnails and darkened the background to make it pop. We also made navigation easier by putting all the component to the site at the top and clearly visible.

Video Instructions and Guides
Reading text instructions can be hard, whereas a picture speaks a thousand words. So we created videos to show you how to do everything from creating, uploading and selling a skin to applying the one you just got in the mail. Of course, the text instructions are still there if you like.

Not Your Typical Company Blogblog
Stickstickblogblog isn’t quite a traditional company blog, we thought those were kinda boring. Instead, we’ll be interviewing the standout artists on StickyB, featuring interesting artists and checking out what creative prople are doing around the world. The focus is creativity… the people, the spark, the life. Of course, there will be some company announcements like this one but we’ll keep them to a minimum.

Promote Yourself
A new section where we’ll be posting tips for promoting, spreading and selling your skins through Stickstickbangbang.

International Shipping
Anywhere there’s a mailbox there can be a skin. We’ve increased our shipping range from North America to the world. As an artist, your creativity can now reach all four corners of the earth.

Improved Thumbnail Rendering
The thumbnails for your artwork are now going to look considerably better with the new rendering engine.

“Another company on Twitter? Ugh!”
Yeah but no. Similar to the blog, the focus is on creative ideas and links and not company news. We want to give you stuff you’ll find interesting like art and creativity and we’ll throw in some free stuff too. So follow us… we’re @stickyb

Simple tools, beautiful results in Forza

October 30th, 2009

Desktop_small

I’ve always been drawn to cars and bikes. It started with my first job as a mechanic’s gopher at a local garage and carried into a mechanical engineering degree, work as a designer and also many years as a racer. Combined with being a video game nerd, it’s natural I was excited about Forza 3, the newest simulation racing game for the Xbox. So when it was released this week I was right there in line waiting for it (I also love waiting in launch line-ups, every person there is an enthusiast).

There’s an interesting feature in Forza that you don’t see in racing games, in fact, they pioneered it: a livery editor. It’s an extremely simple set of tools to create graphics for your cars. It consists of a provided list of shapes which are placed on layers (up to 1000). Each shape can be moved, scaled, rotated and skewed – that’s it.

livery2

What’s so impressive is what the community has done with this limited toolset. By tweaking and layering simple shapes, they’ve made everything from graffiti art, to sketches, illustrations and photo-realistic portraits. At first glance it seems impossible that these images weren’t somehow uploaded, but there’s no shortage of videos showing the layer-by-layer process.

Many designs can take 30+ hours and were surely obsessions but it’s a great example of an artist’s patience, drive and ability to work around constraints. And that’s what creativity is all about isn’t it?

Links:
More designs: http://forums.forzamotorsport.net/forums/thread/1225874.aspx
The Forza Fantasy Design Forum (if you care to dig deeper): http://forums.forzamotorsport.net/forums/31/ShowForum.aspx

Logos from scratch (gets complex)

Giving up

October 25th, 2009
Longboarding in Toronto (Yonge & Dundas)

Longboarding in Toronto (Yonge & Dundas)

In the late 80’s I spent many reluctant summer months in Florida, separated from friends and bored of all the things people work 50 weeks to experience. Sun, sand, surf, I could care less, I just sat in a refridgerated motel room and waited. One summer was different though. I was 12 and I met another boy; he was into skateboarding. He had a couple of them and was equally exhausted hanging with his folks so he gave me one and we spent the next couple weeks riding around Treasure Island.

It was such a great time that when I got home I bought my very own Tony Hawk. Over the next few years I skated alot and got pretty good, learning kickflips and good high ollys a foot in the air (simple stuff by today’s standards but this was the 80’s and I was twelve). As I got older, new things caught eye and my riding tapered off until my once prized Tony Hawk found a permanent spot in the shed.

It wasn’t until late this summer that I stepped onto a board again. I met some friends who were longboards and as before, one of them lent me a board to kick around the city on. That first ride I was lucky to return with teeth intact. I wobbled and shook up and down the streets like a baby learning to walk, just praying I didn’t come across a teenager on a board to bring into focus how bad I was.

Over the weeks though, I continued to ride, getting better each day I stepped on. The wobble disappeared and the stiffness turned to flow. Relative to other riders I was still horrendous but there was a great deal of satisfaction from the improvement. My first time riding in over a decade I anticipated being rusty. I knew I would get better. When it comes to physical activities we expect that, don’t we? Practice makes perfect.

So why, for creative activities, do we have different expectations? With inward skills like drawing, writing or even mathematics, we tend to give up if success doesn’t come quickly. You’ve surely heard people say, “I’m can’t write” or “I can’t draw.”

Pable Picasso said, ” I am always doing that which I cannot do, in order that I may learn how to do it.” Pablo Picasso was a genius and few people will achieve his greatness, but there’s nothing wrong with that. I’m not a good writer but I really enjoy something about the act of writing. So I practice and fail and practice some more, knowing that just as with my skateboarding if I keep on it I will get better.

So perhaps instead of “I can’t write” say “I don’t want to write.”  The latter is a choice, the former is giving up. If there’s something you enjoy: practice, struggle, fail, push on. You may not become a Picasso, but you will become better and, more importantly, will be doing what you love.

The Importance of Solitude in Change

October 9th, 2009
Creative Commons image courtesy of jef_safi (click through to Flickr)

Creative Commons image courtesy of jef_safi (click through to Flickr)

Because of the close relationship between change and creativity I wanted to share this passage with you. It was written by Ted Simon on the final throes of his journey around the world as he looked in on himself after 4 years and 60,000 miles. It helped me to understand the need for solitude at periods of turbulence and change in my life, I hope you find it as helpful as I did.

The vital instrument of change is detachment and traveling alone was an immense advantage. At a time of change the two aspects of a person exist simultaneously; as with a caterpillar turning into a butterfly there is the image of what you were and the image of what you are about to be, but those who know you well see you only as you were. They are unwilling to recognize change. By their actions they try to draw you back into your familiar ways.
[...]
It was chilling to realize that the sentimental qualities most valued between people, like loyalty, constancy and affection, are the ones most likely to impede change.
~ Ted Simon, excerpt from “Jupiter’s Travels”

A self portrait of Ted Simon with his Triumph somewhere on the his 60,000 mile journey around the world, notice the smashed headlight and turn signals.

A self portrait of Ted Simon with his Triumph somewhere on the his 60,000 mile journey around the world, notice the smashed headlight and turn signals.

Creativity Using Brain Science

September 24th, 2009
Creative Commons image courtesy of vaXzine.

Creative Commons image courtesy of vaXzine (click through to Flickr)

When I find creativity and science in the same sentence, it always makes me a little uneasy. I still have those lingering images of artists smoking cigarettes and splashing paint on canvasses and men in white labcoats scribbling in clipboards. Creativity on one side and logic on the other. I’ve been an engineer robotically plugging numbers into formulas a century old and making uninspired, generic items. I’ve also seen designers churning out websites using the same styles and colours that were popular when they were in school.

Although science can’t explain everything, especially something as complex as how our brains work, it can provide some useful information which we can use to increase our chances of catching that inspired idea.

This post by Susan Weinschenk talks about 5 ways to improve creativity using brain science. An interesting read for sure. Read Susan’s post here

Show Not Tell: Why Word of Mouth Doesn’t Work With Visual Arts

September 18th, 2009

When was the last time a friend told you about a great movie they saw, or a phenomenal book they read, or a killer band they just dicovered? Probably sometime this week, even today. But when was the last time someone told you about a cool illustrator or photographer or painter they found? Probably not too recently.

The Twilight franchise is unarguably the biggest novel series since Harry Potter. Although it hasn’t sold as many books as the little magician, 42 million is nothing to sneeze at. This number (and those of Harry Potter) are especially interesting when you remember the kids buying these books are part of the Google generation who are commonly believed to be shelving books for more electronic and instant forms or entertainment. While there is evidence to support that kids are reading less, there is another dynamic at work here.

Books like Twilight, music and movies rely heavily on word of mouth in their marketing campaigns. It’s no secret that the enthusiastic recommendation from a good friend weighs much heavier than that of a passerby or advertisement. So is it any wonder that the forbidden love story between an awkward highschool girl and good-looking vampire boy is laser focussed directly at teenage girls who also happen to be a the chattiest demographic the world has ever known? A segment where burning through 3000 text messages a month is commonplace.

But what is the boon of books, movies and music is also the Achilles heel of the another medium, visual art.

Visual art doesn’t spread easily in society because it is not served well by word of mouth. A piece of art is extremely difficult if not impossible to describe in words. It’s similar to trying to describe how someone looks, which goes something like this,

“They have short brown hair, tall, average body…”

Hardly helpful. Most revert to making comparisons to celebrities or others both people are familiar with. This is because it’s critical for us to differentiate the subtleties in faces, but unnecessary to verbalize them. So we don’t and we can’t.

Movies and books, on the other hand, are described by telling their stories, something humans are very good at. Music, while also hard to describe is all around us on the radio, commercials and iPods so it spreads more easily. But visual art is not which is why it’s extremely rare for art to achieve the cultural popularity on a scale of those other creative mediums. Art has to be seen to be appreciated and it’s just not common around us during our social activities.

So how do visual artists overcome this disadvantage? There’s no single answer but the more public exposure the better. Galleries are good but intimidating and foreign to the masses. There are many art blogs but they too attract a niche audience. Designing event posters and CD covers for bands is cool, T-shirts are great too.

At Stickstickbangbang.com we’re trying another medium we believe will help spread artwork, the iPod. By using devices like iPods (and other personal electronics) as canvasses, the art becomes public and social, where people can experience, enjoy and share it with others. The iPod is the staple of the next generation’s pocket inventory, right there with keys, wallet and phone. And with over 160 million sold, they need to be customized.

But most importantly, the skin eliminates the word of mouth disadvantage because now people can show… not tell.

Where Do Ideas Come From?

September 10th, 2009
Creative commons photo provided by winterofdiscontent (click through to Flickr)

Creative commons photo provided by winterofdiscontent (click through to Flickr)

Where do you find your ideas? Driving in the car, lying in bed, maybe in the shower.

Ideas are elusive and can seem to appear randomly, but there is evidence that our environment plays an important role in sparking creativity.

Many people can tell you where their best ideas come from. One place I find mine is in the shower. If I’m stumped by a problem or need inspiration, I hop into the shower and wait until something comes to me. It’s so consistent that I consider showering billable time and with the heating bills that’s probably justifiable.

Pay close attention to where you are the next time inspiration strikes… it won’t be long before you start seeing patterns emerge. These places will serve you well for years to come.

10 Ways to Keep Creative

September 3rd, 2009
Creative Commons image courtesy of marcobellucci (click through to Flickr)

Creative Commons image courtesy of marcobellucci (click through to Flickr)

There is no such thing as uncreative people, everyone has the ability to be creative. Some people appear more creative than others, but it’s because they have embraced and fostered creative thoughts throughout their lives. In the same way an athlete trains their muscles for years to develop their physical prowess, we can train our minds to develop a creative prowess.
“It is what we think we know that keeps us from learning”
To be creative means to come up with ideas that did not exist. To do that, we need to let go of preconceptions and stubbornness. Our minds must be open and comfortable with change. Here are 10 qualities to practice that are important to a creative mind (courtesy of www.creativitycentral.com).
  1. Comfort with Novelty and Change: Move your watch, ring, keys, cell phone, etc. to a new place regularly.
  2. Generating “Next Right Answers”: Brainstorm 25 alternative uses for a toothpick, newspaper, rubber band, etc.
  3. Living with Complexity: Do puzzles. Count to 100 by 2’s and 3’s at the same time (2/3, 4/6, 6/9…) Or up by 2’s and 3’s and down by 4’s and 5’s.
  4. Awareness: Identify all the geometric hapes you can see from whereever you are.
  5. Curiosity: Come up with uncommon answers for why traffic is slow, why school is closed, why it’s foggy today, etc. How come?
  6. Improvising: Carry on an imaginary conversation between a fishing lure and a fish; a bee and a flower; a racket and a ball.
  7. Doing Life Differently: Take a different route home. Dial phone calls with your non-dominant hand. Sit in a new place. Check out a different style of music or a different political point of view. Sleep in a new place or position. Read the paper in a different order.
  8. Stimulating the Right Brain: Introduce colour into your routines. Use coloured pens or pencils as well as coloured paper and paper clips if possible.
  9. Honoring Ideas: Practice telling what you like about an idea before expressing any concerns you might have.
  10. Upside-Down Thinking: Invent some impossible ideas for the products, services or changes in your own life.
You can download a PDF of these here (http://www.creativitycentral.com/down/stretchercises.pdf)

There’s No Rushing Ideas

August 23rd, 2009

With the instant gratification that comes with being connected to the internet, we are rarely 30 seconds away from whatever information, entertainment or time-wasting flash games we desire. That environment inevitably changes the way we act and has probably made you a more impatient person. Louis CK, during his appearance on Conan O’Brien, had some great observations of kids getting frustrated when their phone doesn’t respond instantly to a command, saying “Can you give it a second… it’s going to space!” While most phones don’t technically go to space, the point is made; and it’s not just the kids acting this way, it’s all of us.

Now that’s not necessarily a bad thing. In many ways I think it’s a great thing. For one, it’s a testament to the speed, quality and reliability of our technology. But where it can become an issue is in the area of creativity, or more specifically, coming up with ideas. Great ideas take time, you have to struggle for them, earn them. Earn an idea? It sounds strange doesn’t it?
Think of it a different way. Would you say Wayne Gretzky earned his 9 Hart (MVP) trophies? Or Michael Schumacher earned his 7 Formula 1 world championships? Of course you would. When it comes to physical skills, we understand (and expect) that it takes alot of practice to develop them. Wayne Gretzky spent 4hrs a day (and more on weekends) skating around the pond behind his house; learning, playing, exploring hockey. Michael Schumacher has probably done on the order of a million laps around racetracks, learning how to drive, control and feel a car. So how can we expect to sit down with a sheet of paper and come up with our next idea without putting in our time? The answer is we can’t. Even the ideas we get seemingly out of the blue have taken time to reach us, so give them that time.